How to find coordinates in Subnautica 2
Short answer: coordinates are rough navigational clues, not precise teleport markers. Read the X/Y/Z triplet, compare it with your current HUD readout, then use depth and source confidence before trusting a route.
Open route helperRead coordinates as route evidence
What do X/Y/Z coordinates mean?
Treat X and Z as horizontal direction clues and Y/depth as the vertical pressure band. The map uses the triplet to estimate bearing, distance, and depth delta, but terrain and Early Access changes still need in-game confirmation.
How should I follow a coordinate?
Open the marker first, compare biome and depth, then use the local route helper only after choosing a target. A lifepod-relative clue should be followed as a search path, not as a guaranteed waypoint.
When should I ignore a coordinate?
Ignore or downgrade coordinates with weak confidence, missing source dates, mismatched biome context, or limited-index policy. Those entries can still help inside the map, but they should not be treated as standalone source-backed claims.
Open a marker detail and copy the target coordinate triplet instead of relying on a bare blog answer.
Compare X/Y movement first, then use Z/depth as a pressure band check when terrain blocks a direct line.
Check confidence and index_policy; limited-index entries are useful map clues, not standalone claims.
Fan-made, source-backed, and approximate
Use confidence before movement
Every map claim should preserve source, version, retrieved date, and confidence context so players can judge whether a clue is reliable enough for gameplay during Early Access.